DirectX founder calls OnLive “doomed”


According to our friends in the UK at techradar Alex St John, one of the key founders behind Microsoft’s DirectX development is not all about the concept of streaming games for a monthly fee that require constant internet connection and by buying them on top of the monthly fee gives users no rights to the game, if for example OnLive’s servers were to go down or they were to go out of business. (One of my longest sentences ever).  Anyway Adam Hartley writes:

“Alex St John, one of the key founders of Microsoft’s DirectX and founder of WildTangent, says that much-hyped cloud gaming service OnLive is “doomed” as the business model is based on “false assumptions”.  St John thinks cloud gaming is a great idea for a business, but sees OnLive and other similar offerings failing to understand in how traditional game publishers are still hampered by their ties to traditional offline retail channels.”

“”The hard to accept reality is that traditional games designed for retail distribution are simply dead in an online world and frankly the publishers of these games will ultimately die with them because they can’t afford to adapt,” says St John.

“Streaming the same content ‘on-demand’ won’t save them.””

“St John adds that we are at the beginning of what he thinks to be “a brave new world for new companies to step in and create the next-generation EAs and Take-Twos.

“I’d list Activision as well, but they’ve already effectively been bought by World Of Warcraft,” he cheekily adds.  The DirectX founder still sees a viable future for cloud gaming, noting that: “I would not be surprised to see successful future games that are designed to be delivered as streaming video, but a new streaming delivery technology will not create a new online second life for this dying genre of content.  “What’s exciting to me about this year is that this is the first time in many years that the game industry’s future has been so wide open that it’s difficult to predict.””


Airborne Gamer
Airborne Gamer
Gaming is my medicine and writing is my drug. Is it making sense now? "WELCOME TO WARP ZONE!"
2 comments
AirborneGamer
AirborneGamer

Yea, I would say more than a few have bought into Steam. I think DRM is crap but at least with steam games, once there installed, you can play them offline. And now for some reason I have a strange fear of renting...

Crazieman
Crazieman

I have already run into this problem with Tribes 2. Great game! but the servers are gone, some people run private ones, but not enough people to make it worthy. I just don't understand why people put up with such services? Why buy into it, I know the few of us here have bought into Steam, which is trying the exact same thing, and we all have had the headache of it. I live Offline, come into town to use online, and Steam is useless to me cause I cannot connect to a server to authenticate my game. Windows live is just that, a waste, a way to keep "piracy" down. But since the dawn of time and product placement there has been pirates, you want to stop them, stop making stuff. That simple. I only buy games I have full control over to edit, modify and ultimately screw up. I want that ability cause then I know it is mine, I am not renting it for a price, I don't rent. Screw renting, you want me to rent, well how about you rent my foot up your ass. Peace