DRM “A losing battle” – Blizzard

When it makes sense it makes sense.  I like to write about DRM and Software Piracy in particular.  It just interests, what can I say.  Co-founder and ex producer of the upcoming StarCraft II told the world that DRM is a losing battle, “If you start talking about DRM and different technologies to try to manage it, it’s really a losing battle for us, because the community is always so much larger, and the number of people out there that want to try to counteract that technology, whether it’s because they want to pirate the game or just because it’s a curiosity for them, is much larger than our development teams,” he added. “We need our development teams focused on content and cool features, not anti-piracy technology.”

So, he’s saying that DRM is a waste of resources and companies should be focusing on getting out rocking games.  Wow, what a novel idea.  And here is some reasons why Battle.net is better than any type of intrusive DRM, “If we’ve done our job right and implemented Battle.net in a great way, people will want to be connected while they’re playing the single player campaign so they can stay connected to their friends on Battle.net and earn the achievements on Battle.net,” Frank Pearce said. “The best approach from our perspective is to make sure that you’ve got a full-featured platform that people want to play on, where their friends are, where the community is.”

This guy is so smart; all other corporate clones, gaming executives, ect… should go to his summer camp and learn not to be a douche.  The world would be a better place : )

Ohh, by the way StarCraft II will finally have its full release on the 27th of July, yes 2010.

Airborne Gamer
Airborne Gamer
Gaming is my medicine and writing is my drug. Is it making sense now? "WELCOME TO WARP ZONE!"