Indie Game Success… Amnesia: The Dark Descent


How many video game sales do you think a successful title brings in?  Like Halo: Reach or Black Ops, a huge game… how many individual game sales do you suspect these publishers sell?  And how many sales do you think smaller game developers shoot for, to make a bit of money and continue to make indie games?


These are interesting questions, here are a few answers.  Halo: Reach has sold $200,000,000 (2 million) worth of Reach on the 1st day it was for sale.  Call of Duty: Black Ops sales have passed the $1,000,000,000 (1 billion) mark in sales since its release a few months ago.  Now what about smaller games, indie games?

Amnesia: The Dark Descent has just passed the 200,000 games sold mark.  This is two times what the developers were hoping for.  This is the difference between indie games and Blockbuster titles.  Does that mean Indie games are not as fun or not as well made?  No.

With the success of The Dark Descent, the developers at Frictional Games are now willing and able to push the boundaries for their next project.  Frictional Games blog is here.  And if your interested in Amnesia you can check out the game’s site here.

Personally I will make an effort to buy more indie games this coming year rather than following the mainstream blindly and there video game buying habits.  Viva la gaming!


Airborne Gamer
Airborne Gamer
Gaming is my medicine and writing is my drug. Is it making sense now? "WELCOME TO WARP ZONE!"
2 comments
Tenkan
Tenkan

Too true. Amnesia the Dark Descent was by far an outstanding game that I never thought would prove to be very entertaining. At first I was skeptical about it, 'cause I thought it was a mainstream kind of game...but once I delved into the story, it really turned out to be quite a rollercoaster ride of mysteries and secrets! Not to mention...THRILLS!

AirborneGamer
AirborneGamer

Yea, I'm playing through the Dark Descent now and it has a great story and is very creepy. My kind of game :)