On an absolute whim and a half, I decided I was going to try Lord Of The Rings: Online. I’ve played EVE, EverQuest 2, World of Warcraft, Mortal Online and any other MMO you can name. I’m under the firm impression I have seen the new, the old, the clones, the innovative and the something completely different – I entered Middle Earth expecting none of those things, and without anyone else joining me. I’ve got friends in higher places to catch up to, but they tend to lose interest. I figured let’s try this multiplayer game by making friends in the big wide world.
I entered the world as a Captain, a Captain of Gondor. A mediocre damage dealer that obtains his edge as a party leader. With stances that benefit him and his allies, War shouts, and rallying calls I felt this guy would be in semi high demand and offer a slightly steeper learning curve than just going straight Champion. I also didn’t want to roll a healer, it’s a pretty boring lifestyle but in rather high demand. I set on with my spirits high, and my sword sharp. There I was, young bold, and naive, questing away – when I felt it.
This MMO was just like every other fantasy RPG MMO, I’m about 3 hours in and I’m yet to find a new experience, or at least a slight nuance that might make it more interesting. WAR has RvR, Mortal Online has real time combat and skills you have to train, and LOTR:O has… Nothing new.
Yet. Let’s hope the next 10 levels prove a bit more interesting.
Ilythor, Captain of Men (Darrowdell) signing off.
This is going to be an arduous journey, I think.