When ArenaNet said there were changes coming to the world of Tyria, they weren’t joking. The next part of Flame & Frost, The Gathering Storm, comes out just one month after the release of Prelude on February 26. This is the second installment in the series of four and if this is what gamers have to look forward to each month, it’s going to be an exciting first quarter.
The refugees from Wayfarer Foothills and Diessa Plateau are no better off than they were in the beginning. In fact, refugees from Shiverpeaks are now coming down as well. There are volunteers who have helped but this problem is far from over. Luckily, people are rallying to the cause to defend the land and the people who live there.
For those who love PvP, The Gathering Storm brings you a new map to explore in Spirit Watch. The Spirits of the Wild is a peaceful green vale of the norn, nestled between cliffside shrines. Unfortunately, battle will soon ring through this vale as players attempt to score bonus points by capturing the Orb of Ascension and getting it to any of the three shrines around the area.
Are you part of a guild? Well, now it will really pay off with the new guild missions coming out. Designed for a coordinated group to play together, hence why it’s for guilds, where they will go on missions to collect bounties, solve puzzles, and even go across country in all kinds of challenges. Guild members will have to work together to complete these missions, which will earn them new Guild Merits. These merits unlock upgrades and rewards.
Remember how Prelude had one week of two-player team PvP play? Well it looks like that is staying for now but with some changes. Two teams, of equal average rating, will fight against each other in quick but intense matches. After every match, the ratings for the individual members adjust as necessary so that players are always going against someone not above or below their level.
Probably my favorite update for The Gathering Storm involves the daily achievements that rolled out January 28. Now gamers can select what daily challenges they want each day they play. This allows you to go after the rewards you want.
So there you have it, even more reasons to keep playing Guild Wars 2. Or start if you haven’t yet. What do you think of these upcoming changes?